People Are Not Having A Great Time With Redfall (2024)

Redfall, a vampire shooter out this week on Xbox and PC, was developed by Arkane Studios, the same team behind classics like Dishonored and Prey. It’s one of Microsoft’s first-party exclusives for 2023, a big release for the company’s Game Pass subscription service. And by most accounts, it sucks.

Related Content

After Backlash, Xbox's Next Big Game Wants To Ditch 'Always Online'

Microsoft Buys Bethesda Parent Zenimax Media For $7.5 Billion

view video

Why The Hot New Redfall Gameplay Trailer Left Us Feeling Cold

We’re currently playing the game together for our own impressions, which will be published soon, but in the meantime—because I find the reception so extraordinary given the scale (and price) of the release—I thought I’d roundup some of the impressions and review pieces out there from outlets who managed to receive code ahead of Redfall’s release (we, obviously, did not), or have been updating a review-in-progress piece as they go along.

Advertisem*nt

Related Content

After Backlash, Xbox's Next Big Game Wants To Ditch 'Always Online'

Microsoft Buys Bethesda Parent Zenimax Media For $7.5 Billion

Why The Hot New Redfall Gameplay Trailer Left Us Feeling Cold

Share

Subtitles

  • Off
  • English

Why The Hot New Redfall Gameplay Trailer Left Us Feeling Cold

Let’s start with GameSpot, who reviewed the game and gave it a 4/10:

Ultimately, Redfall is a game that should not have been released yet. Its litany of bugs hampers the gameplay loop of exploring its world with friends, and that loop itself feels compromised by elements that are poorly executed and ill-suited to the team implementing them. I can’t pretend to know whether Arkane chose to make a loot-shooter or was assigned to make a loot-shooter, but I can tell you what it feels like: one of the best game studios in the world suddenly made toothless.

Advertisem*nt

GamesRadar gave the game 2.5 stars out of 5:

Redfall is ultimately not up to Arkane’s usual standards. It feels rushed, unfinished, and unsatisfying to play. Single-player is hampered by a squad-based open-world shooter structure, multiplayer held back by odd decisions, and decent gunplay is marred by uninspiring mission structures. It’s a confusing game, full of contradictions, and the result is unfulfilling.

Advertisem*nt

IGN’s review-in-progress is not a positive one, and deals mostly with constant bugs afflicting both single and multiplayer modes:

With Redfall arriving at IGN just a couple of days ahead of its official release date we haven’t had enough time to complete a final review yet – certainly not without becoming a nocturnal monster myself and staying awake all weekend. However, after several sessions – solo, co-op with a friend, and also in a group of three – I must admit I’m thoroughly underwhelmed by Redfall’s vanilla missions and lifeless world, and very disappointed at its lengthy list of display issues and bugs.

Advertisem*nt

Giant Bomb’s Quick Look says:

Redfall fails to compel on nearly every level, not just in its uninteresting story, but also its all-too-familiar gameplay. Not only does Redfall feel like a game stuck in yesteryear, even its performance finds a way to disappoint.

Advertisem*nt

Eurogamer’s early impressions are actually quite optimistic, writer Christian Donlan preferring to reserve final judgement until the game was done, but I thought his anecdote at the end here was a pretty good summary of the game’s visuals:

So how is it ugly? It’s technical stuff, I think, and while I’ll leave that to Digital Foundry I’ll say that the edges - technical term - are a little rough. Textures sometimes pop in late or not at all, so those beautiful trees are always bursting into fiery life a little too close by, and at one point the classic immersive sim storytelling graffiti on a wall was weirdly pixellated. Character models are still and oddly lit. I should add here, I’m trying to be objective, which is always a mistake. I think the patchy textures - yes, I’m really about to say this - gives the town a slightly impressionist feel. The waxy characters are wonderfully waxy, the kind of things you might meet on a trip through a haunted Hall of Presidents. Even so, there’s no ducking the fact that my wife came into the room when I was playing, looked at the screen in horror and said, “Jesus! What happened to Fortnite?”

Advertisem*nt

I should note not all reviews and impressions pieces are so down! If you head over to Metacritic you’ll find some outlets—many of which I’ve literally never heard of, but still—have given the game positive scores, like We Got This Covered, who rated it 4.5 stars out of 5, saying:

With rich, beautiful open worlds, a multitude of weapons, and a wide variety of enemies to square off against, Redfall amazes. Players won’t regret staking their claim on Arkane’s latest masterpiece.

Advertisem*nt

OK. Enough with the professional reviews. Let’s see what people who paid for the game—and if you bought this instead of playing on Game Pass it was a full-price $70 release, an important point to remember here—have to say. Here’s a selection of some of the top Steam reviews at time of posting:

Ignoring the performance issues, this game is bad. The AI is pathetic, even on the highest difficulty. The controls are clunky. The graphics are average. The world is empty. I don’t understand why these companies think they can start charging $70 for unfinished garbage. I couldn’t even stomach an hour of this game.

Extremely average and unfinished game. Poor performance on PC and riddled with bugs and glitches.

I’ve heard great things from Arkane, but this is not it. I played with two friends, who also refunded. Going to try and give it a go tonight on the $10 PC Game Pass instead. But that first hour was clear to me: this is not a $70 AAA release.

Advertisem*nt

I’m going to wind up with that last one because, having played it for most of yesterday, it’s actually the closest to my own experiences with the game. This plays like a remaster of a PS3 shooter. It’s an unfinished concept piece, a pitch project that somehow made its way to retail.

It’s tough to explain how raw the whole thing feels without playing it yourself. Even the fonts look like placeholders. Arkane is a studio responsible for some of the most important first-person games of the last decade; to see their name attached to this just...really bums me out.

Advertisem*nt

Anyway! Like I said, our own impressions will be coming soon, so check back to see if a few days of multiplayer madness will have our team (not me, I live on the far side of the moon) thinking any differently to these reviews.

People Are Not Having A Great Time With Redfall (2024)

FAQs

What are the criticism of Redfall? ›

The two biggest criticisms I heard of Redfall were that it was extremely buggy and that the enemy AI was utterly broken. Neither panned out in my experience. The only significant bug I encountered is one where enemies appeared to fall through the game world and get stuck underground.

Why did Redfall turn out so bad? ›

So while it's been held back a few times, it still feels like a live-service game. No one apart from Arkane and Arkane's ex-staff know for sure. But it seems entirely likely that the reason why Redfall is so “bad” is that there was a shifting and overambitious vision of what the game was meant to be.

Did they ever fix Redfall? ›

They did what most game companies do nowadays. Partially fixed the problems months after release instead of releasing the game in good condition from day 1. But the bad reception will always be remembered and the hype is gone.

How long will it take to beat Redfall? ›

When focusing on the main objectives, Redfall is about 12½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 31 Hours to obtain 100% completion.

Why are people complaining about Redfall? ›

On the digital PC storefront, buyers complain that Redfall feels as though it is “25% finished,” referencing poor performance, a litany of bugs, clunky mechanics, unintelligent AI, and a whole lot more.

Why did Arkane fail with Redfall? ›

When Redfall was released and scored badly, the game's developers were not surprised. The project had been pulled into too many directions, pushed into territory the developers were uncomfortable with, and chronically understaffed compared to larger live service games.

Why is Redfall getting such bad reviews? ›

"Ultimately, Redfall is a game that should not have been released yet. Its litany of bugs hampers the gameplay loop of exploring its world with friends, and that loop itself feels compromised by elements that are poorly executed and ill-suited to the team implementing them.

Will Redfall have DLC? ›

Specifically, the release of several DLC, with additional playable characters, skins and other cosmetic content, is still pending. Part of the community has already lost hope and believes that it will never arrive.

Can you be a vampire in Redfall? ›

Redfall lets you play as the vampire hunters, but there's no versus mode where you play as the vampires or their minions.

Is Redfall a vampire game? ›

Little is known about those responsible for the vampires, but their vile presence in Redfall is ever felt. Among their dark ranks, these ruling vampires are revered as gods. Perverse effigies are erected in their honor. Blood sacrifices are made in their name.

Is Redfall first person only? ›

Redfall is a first-person shooter video game developed by Arkane Austin and published by Bethesda Softworks. The game was released for Windows and Xbox Series X/S on May 2, 2023. The game received mixed to negative reviews, with criticism for its gameplay design, story, and technical problems.

Will Redfall be like Borderlands? ›

Redfall offers a compelling mix of Dishonored, Borderlands, and Buffy | Ars Technica.

Will Redfall be replayable? ›

You can restart the game and play the story with a different character that has a different skill set. This doesn't just give you a new gameplay experience but each character has their own narration on the events and locations.

How big is the party in Redfall? ›

Slay Alone or Squad Up - Redfall blends single- and multiplayer options seamlessly, allowing the player to venture into the darkness alone or to squad-up for up to four player co-op.

Why does Redfall have such bad reviews? ›

Redfall Specs

Unfortunately, the game fundamentally fails at almost every turn. Redfall is ugly, runs poorly, features shallow gameplay, and suffers from just about every bug and glitch imaginable. To say it's the worst game I've ever played would be hyperbolic, but it's easily the worst game of the year so far.

What did Phil Spencer say about Redfall? ›

“... I think there's a fundamental piece of feedback that we get that the game isn't realizing the creative vision that it had for its players. That doesn't feel like a 'Hey, just delay it. ' That feels like the game had a goal to do one thing, and when players are actually playing, they're just not feeling that thing.

Is Redfall related to Dishonored? ›

The red flag for me was back when they confirmed Redfall is within the Dishonored universe, specifically in a time after Death of the Outsider.

References

Top Articles
Latest Posts
Article information

Author: Duncan Muller

Last Updated:

Views: 5893

Rating: 4.9 / 5 (59 voted)

Reviews: 90% of readers found this page helpful

Author information

Name: Duncan Muller

Birthday: 1997-01-13

Address: Apt. 505 914 Phillip Crossroad, O'Konborough, NV 62411

Phone: +8555305800947

Job: Construction Agent

Hobby: Shopping, Table tennis, Snowboarding, Rafting, Motor sports, Homebrewing, Taxidermy

Introduction: My name is Duncan Muller, I am a enchanting, good, gentle, modern, tasty, nice, elegant person who loves writing and wants to share my knowledge and understanding with you.